Call of Duty 4 - Weapons/Perks To Use (Sniper Rifles)
The first sniper (The M40A43), which is unlocked after leveling to level 3, is one of the most powerful. In a normal game it will most likely kill but it is possible that your opponent may survive - They may be using the perk "Juggernaut" which means they have extra health, or they may have only been shot in the foot.
The second sniper rifle, the M21, is appalling in most if not all aspects. It often takes more than 2 bullets to kill and it's accuracy is poor.
The Dragunov is the third sniper in Call of Duty 4 and is unlocked at level 22. It has similar statistics to the first sniper except it has a much faster rate of fire.
The fourth sniper, the R700, is basically an upgrade of the first sniper. It has a higher accuracy and higher damage, making it one of the most popular snipers.
The last sniper, the Barrett, has similar statistics compared to that of the R700, except it has a lower accuracy and higher rate of fire, making it probably the most popular sniper rifle in Call of Duty 4, however probably not the most used since it is only unlocked at level 49
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Call of Duty 4 - Weapons/Perks To Use (SMG's)
Sub Machine Guns in Call of Duty 4 are, in my opinion, the best weapon that you can choose. The major advantage to a SMG is that it is mobile, you can easily move around and make it harder for your enemy to hit you. Furthermore, the majority of SMG's have a high damage rate and a moderate accuracy, which is very beneficial in close quarters combat. However, the major disadvantage to SMG's (With the exception to the P90) is that they can not carry much ammunition; This can be disadvantageous in long range combat maps. In my opinion, the MP5 is the best SMG because it has a relatively high power, accuracy and ammunition count. I find it most effective without any attachments.
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Call of Duty 4 - Weapons/Perks To Use (Shotgun)
Shotguns are remarkably underpowered in Call of Duty 4, but what they lack in range they make up for in damage. If you know how to use it, the pump action shotgun can be very effective. A popular method can be used with the W1200, it is known as "Luring". Basically, you will jump out so a enemy a long distance away from you will see you. You then move away so they can no longer see you. You wait a short period of time, and then jump back again. You should find that your enemy has attempted to follow you. They will not have the time to stop. If you are using stopping power then you should have no problem dealing with them with one shot.
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Bioshock - Pictures
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Oblivion - Modding
can find tutorials on how to do this online on various websites.
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Oblivion - Enchanting
them very powerful. This is because you can not get soul gems with more that 1600
charge. Furthermore as you learn new spells you can add more effects to your
weapons/armor. You can find item enchanters in the Mages Guild.
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Oblivion - The Dark Brotherhood
of experience. To become a member of the fighters guild, simply kill a random character, and then sleep. A Dark Brotherhood member will visit you with a proposal. The fighters guild quest line also leaves you with some decent items and a lot of fighting experience. To become a member simply talk to your local fighters guild leader. You will find that the Fighters Guild will not accept you if you have a bounty or if you have a bad reputation.
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Oblivion - Armor and Weapon Condition
opportunity. This is because weapons do a lot more damage when they are at 100%
condition or above, and armor is much more effective at protecting you when it is in good condition. When you are a master of the "armorer" skill, you can repair your items to above 100% which means weapons do even more damage and armor is even more effective at protecting you.
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Fallout 3 - Modding
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Fallout 3 - VATS
If you are close to your enemy the VATS aiming is very accurate and powerful, and you will find that it seldom requires more than one bullet to kill your enemy.
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Fallout 3 - The Wasteland
intercept bandits/camps etc. and you will find that they will sometimes have some
interesting stuff. There is also a secret location in the North of the wasteland where you can get your hands on a special plasma weapon...
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Fallout 3 - Ammunition
weapons as much as possible and if you do use your guns, then aim for the head using VATS so you use as little ammunition as possible.
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Boss Tips - Dr. Steinman
- Hack the Healing Stations - When he has low health, he will attempt to heal at a nearby healing station. To solve this, simply hack it. This will cause the good doctor to loose some health as well as rendering him immobile for a while.
- You can use telekinesis to take one of the nearby oxygen tanks and throwing it at him - This can cause a substantial amount of damage and also render him immobile for a short period of time.
- Keep Moving - If you do not keep moving, he will simply shoot you and hit you with his powerful Tommy-gun and you will find yourself being revived in a Vita Chamber if you're not careful.
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Big Daddies Part 4
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Big Daddies Part 3
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Big Daddies Part 2
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Bioshock - Big Daddies Part 1
- Use Proximity Mines: Attack a Big Daddy with a long ranged weapon, just so it is following you. Then, run away from it, dropping proximity mines as you go. If you need time to reload, you could try shocking or freezing it to buy you some time.
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Bioshock - Effective Method of Attacking Splicers
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Bioshock - Plasmids
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Bioshock - Money
You will find that if you manage to own $500 in the game, your wallet will not be able to carry any more. If this happens to you, simple find the nearest vending machine an "invest" in some items - I would spend no more that $200.
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Bioshock - Vita Chambers
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Bioshock - Little Sisters
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Bioshock - The Wrench
- Use the Wrench! The Wrench, the first weapon that you receive is actually rather powerful, considering it is the first weapon in the game. Especially since ammunition is rather scarce throughout the game, the wrench makes an excellent alternative to guns. Furthermore there are several tonics situated throughout the game that can enhance the power of the wrench.
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